#include "../include.h"

// format: 1-bit pixel graphics
// image width: 8 pixels
// image height: 8 lines
// image pitch: 1 bytes
const u8 ImgTileEmptySel[8] = {
	0xAA, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 
};
